Our approach.

Blackblend helps design studios and hardware teams turn 3D assemblies into product films.

Start with visualization.

Inspect a model, direct the camera and assembly motion, then use generative video to finish the shot. Keep the original animation alongside the result to see what changed.

Build toward agentic CAD.

The next step is broader model editing through Blender. An agent helps prepare and revise the design; people review the changes. Those models could then support assembly guides, service work and, over time, simulation and digital twins.

Software and expertise.

Three offers: a Studio subscription with usage-based generation, commissioned product films, and hands-on design or engineering support. Expert projects help identify the work worth automating.

Make the economics work.

Today, video finishing uses fal’s H3 Max. We’re interested in compatible models on alternative hardware such as Tenstorrent Blackhole. The measure is total cost per accepted result, including corrections.

Try the woodshed example ↗